The warm up we did was all focused around the sense of time.
The first activity we did was sitting in our own space, with our eyes closed, we had to try and count from one to eleven without hesitating for too long and without having two people say the same number at the same time. Once we had done this, we did the same thing but we started at 25 and had to count backwards.
The next activity was to sit in a semi circle, facing away from each other and we had to count to a minute and try to estimate when we thought a minute was up.
The final activity for the warm up was to walk around the space and stop walking at the same time by sensing one another, however we had to do this when we thought the time had gotten to one minute.
Main Activity
The group watched a video to do with time and mechanics. We wrote down our ideas while watching the video before feeding back to the rest of the group.
Video Response -
Mixture between fast paced and slow - representing passing time, fast paced representing a sense of panic and urgency.
Quick movement within the joints - represents gestures - arm movements for example.
Joining things together - creation of time.
After we had watched the video we had 2 minutes to discuss our ideas as a group before having 10 minutes to generate some material.
Here is a video response of the movement that we came up with as a group. We are representing the different layers of a clock and this is shown through the two pairs on the floor who are representing different parts to a clock, and the people standing at the back who are representing the movement of a clock.
If I were to develop this material, I would create more movement that represented time because by using movement that represents passing time, the audience are able to relate to the material because everyone knows the sense of passing time. Along side this, I would experiment with using split screening, but having one scene like the video above which shows the representation of the mechanics behind time and the actual parts of a clock/watch and have one scene similar to the idea mentioned above, showing passing time. To link these two scenes together I would test how it looked having the mechanics aspect scene influence the speed that the other scene takes place. For example, if the joints and part of the clock were quite slow, then the movement in the other scene would be performed in slow motion and the same for if it was fast.
I would experiment with where the audience would be placed and would do this by getting one or two people to act as audience members in different spacing to see where would be best and most effective for them to watch from. Something I would try would be to have the audience walking through the scene and to have their own chosen pace to influence the speed that the movement is performed at.
Aural Stimulus -
We listened to a piece of accompaniment which we are later going to use to develop the work created.
- Sharp, quick ticks - sounds like it is in the process of being built - the actual creation of something.
- Church clock - a new hour - more layers
- Single chimes - slower- more tense
- Build up of music - representing something happening within time - having to do something within a certain time limit - creates a feeling of tension, panic - sense of urgency.
- Slightly echoed - rusted - disjointed
- fading out - time slowing down, the end of time/day - cyclical circle.
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